Whenever a major prize-giving event approaches, there’s always a demand for the addition fresh award types to honor underappreciated efforts and delight the passions of followers dedicated to specific genres.
My colleague made the case advocating for terror-themed awards. That would rule. Equally deserving are strategy board titles, representing a dedicated supporter's campaign. But they will have to forgive me when I prioritize since similar to single-minded supporters, there's a strong justification supporting my request stands as crucial and significant. Here's the proposal: We need an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions defies precise measurement; it remains highly personal, and inevitably generate discussions and end in fuzzy definitions. This explains why movie academies avoid this approach. But it is an unavoidable compromise for the industry of interactive entertainment, showing incredible range they barely qualify as a single art form.
To recognize the complete range of achievement in video games to gain proper attention, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Present Award Structure
Leading game ceremonies presently include genre categories for Action-oriented games, Action/Adventure, RPG experiences, Combat games, Sim/Strategy, plus athletic and racing experiences. Together, these classifications effectively encompass many game types, and you can find room for most games within them.
Different situation exists for logic-based experiences. There’s simply nowhere to accommodate them. Consider three of this year’s best games, each quite distinct: structural challenges in a particular game, fast-paced pattern recognition in a different title, thought-provoking social scenarios of a third title. Which classification works among existing types? Unfortunately, nowhere.
The Representation Problem
Numerous examples exist of brilliant puzzle games published annually that have no home during gaming ceremonies, except when they manage to fit for categories like Mobile Game, VR/AR Game, and the highly challenging independent game categories.
- A renowned logic title wasn’t nominated completely that year
- Another imaginative release received no nominations in 2019
- Well-received sorting experience got ignored recently
- Only a few brain-teasers managed to sneak into niche award types
Importance of Logic Titles
These are often compact experiences, but the art of the puzzle game carries substantial weight. Well-known matching games rank among most engaged experiences in the world continuing this trend for an extended period.
The legendary block-stacking game challenges well-known building titles claiming status as highest-selling title ever; it also contends for best game of all time. Puzzle games are foundational within interactive entertainment, and they are in conversation with diverse game types.
Proposal and Rationale
Puzzle games wouldn’t have this problem. One could readily select a field of five interesting, varied, worthy titles annually without trouble — actually, with challenge, since numerous excellent numerous deserving experiences.
And to reiterate, these represent titles lacking appropriate categories during prominent ceremonies. Puzzle game makers function at the demanding boundary game development, creating some of essential manifestations of the video game form. Similar to cinema stunt performers, they warrant appreciation. Let’s not keep them waiting decades.